
You get 3 times as much with every rarity higher and 2 times as much for every tier higher. A common tier 1 item gives 10 void crystals. The amount of void crystals you get depends on the rarity and tier of the item. When you draw a duplicate item, you will get void crystals instead which in turn allows you to enchant items. When you open a chest, you draw either a new gear item, an item upgrade or a duplicate. Power = base power * 2 level * 3 ( rarity - 1) 6 New avatars have been added in the Basic category.

Heroes and enemies will spawn tombstones upon death. You can disable the side scrolling on settings. The power doubles with every level increase and triples with every rarity increase: New battle system (side scrolling) has been added in the game. The base power of a tier 1/2/3 gear item is 100/150/250. The power of a hero is given by 100 plus the sum of the power ratings of the hero's gear and the hero's jewels. With these multipliers, the effect of a gear item is:Įffect = ( rarity multiplier * level multiplier - 1) * 100% Power The exact enchantment level multipliers are: The effect of a gear item roughly triples with its rarity and roughly doubles with its enchanting level. After that the cost will go up by 50% per level.įor levels 2-8: cost = 15 * 2 current level * 2 tierįor levels 9-12: cost = 1920 * 1.5 ( current level - 7) * 2 tier Upgradeįor tier 2 and tier 3 equipment, it is better to spread out the levels equally over all heroes. The cost doubles with every enchantment level until level 8. So whenever you get a better item, the enchantment level will carry over to the newly improved item. When you enchant an item, it is actually the slot that you enchant. It approximately triples the effect of the item and it allows you to enchant the item two more times. Tier 2 and tier 3 gear improves all heroes making them a much better investment for your void crystals.

Tier 1 gear only improves the hero it is on. It is very important that you unlock tier 2 and tier 3 as soon as possible. Unlocking higher tiers requires a minimum power of your hero and costs a certain amount of meteorites.

While tier 1 is immediately available once you get a new hero, tiers 2 and 3 have to be unlocked first.
